Another incredible game.
What is to be said about such a unique, original, creative and successful game except for awesome? Just about anything I can describe was good. Though difficulty levels would be appreciated (a bit too easy). Graphically it is another great game; environments were well detailed and easy on the eyes. The animations of both the interactive part and the still part were good. The movement was good and realistic. Interesting and functional. It might even become one of my most favorite games here on NG. Congrats on the daily award and moving on, sounds, there was sort of a voice of the Atlantis alien which seemed fine to me for a voice that doesn’t supposed to have any meaning. The only other sounds were in game sound effects which were normal and fully fulfilled their purpose. Violence is technically there because you poison divers and kill them in interesting ways. My favorite bubble to use for a vast majority of the game is the metal one, it doesn’t take much air and is effective against everything. The other bubble types are just something to toy around with if you ask me. And the sizes and improvements, they should be for purchase. Something you can buy as you move along the game, but not so easy to get. Some things to unlock can be nice, after all the game just felt too easy, any game I can finish without loosing once is too easy. Interactivity of what was there what pretty damn good. I just wish there was a bit more, like money to be earned and things to be bought. And maybe a bit more of a glorious victory scene. I saw the opening town, kind of silly for an underwater city but it just felt it wasn’t satisfying enough. Try adding this unbeatable boss and just as you are about to die, you automatically beat him and in the cut scene he and the troops retreat. Which does remind, bosses? Where are they, bosses make these games more fun. Also, perhaps to add a bit more on the opening screen with more than just free play and a regular mode and then links, which would be nice. As far as humor goes this was lovely, it had a funny touch to it, like killing diverse in various fun ways, like poisoning them to death as well as crushing them or simply blowing them away towards a bomb. Even if you didn’t mean that to be funny, it was. It was pretty original for the genre, I’ll be sure to add it to the defense games, and if you improve the system a bit maybe even to my favorites. Diversity was sufficient but a bit lacking, as much as I liked the subs, divers and mines, I was expecting more on the final level. I truly think you would be better off adding some kind of boss to fight, but then again you might have made just the game for the sake of putting something relatively ok out there. Perfection this is not, but it sure is good. The amount of effort that was put into this is of course unknown to me but I assume you did give this some time and despite that, you’ll need a bit more than that to make this a really addictive game. And in general there isn’t much to be said (invisible by this review) but while this game is in fact good some improvements can be made to make it even greater than it is. Just minor things like a market/buying system and perhaps a couple bosses.
Graphics: 10, Everything was neatly done, the drawings as well as the smooth, simple animations. Absolutely flawless in the visual department.
Style: 9, Another casual defense game but with a less complicated system. However that makes it less interesting. Give users the option to earn money and spend it on the improvements you hand them out just for surviving.
Sound: 10, A bit of random voice and sound effects. No flaws with it any way.
Violence: 8, You yourself specify mild violence in this, which exists indeed but in funnier ways. Quite like choking divers and shrinking them do little bubbles of blood.
Interactivity: 9, Could use some work on a better upgrade system along with enemies, but acceptable.
Humor: 9, Funny, even if unintentionally.
Overall: 10, Great game indeed, all I hope is that you pay some attention to these suggestions (though a bit unlikely).